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- From: Aristophanes <scribe@netcom.ca>
- Newsgroups: comp.sys.amiga.applications,comp.sys.newton.misc
- Subject: Re: Users are selfish Was Re: crippled software
- Date: Sat, 16 Mar 1996 01:53:28 -0800
- Organization: Netcom
- Message-ID: <314A8F98.3DE6@netcom.ca>
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- X-NETCOM-Date: Sat Mar 16 3:54:59 AM CST 1996
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-
- Gopi D Flaherty wrote:
-
- > If I own the copyright to something, then you are only allowed to use it
- > under the terms of the agreement that I specify. A copyright license is
- > different from a normal contract. You are only authorized to use the
- > software if I _say_ you are. Some of the shrink wrap agreements on
- > commercial software are unenforeceable, but I'm pretty sure that
- > according to what I;ve read shareware licenses could be enforced. If
- > they said "you owe me $10 for looking at my program", and you couldn't
- > read the agreement before you looked at it, then it would be invalid.
- > But the agreement says that you must pay money if you continue to use
- > the program- there's no reason that the law would call that invalid.
-
- The law would also probably call it unenforcable. That has always been the
- nemesis of all software licensing agreements, save maybe those using
- dongles.
-
- > Simply being able to obtain a copy of a program doesn't give you a right
- > to use it- if I copy a commercial program, I don't have a right to use
- > it. Why should I have a right to a shwareware program unless I am
- > specifically given the right to use it from the author?
-
- The only counter to this is to use the market argument first put forth here.
- That is: if a coder puts a program on the shareware market and only gets a
- few payments, then the market is just that size - nothing more. Whether or
- not people are using and not paying is an assumption of using that market
- distribution method in the first place. Marketing rarely works with an
- enforcement to pay methodology as opposed to an incentive to buy one.
-
- I think that - while most of the shareware I've seen is first-rate code and
- very useful - there is some confusion in the shareware market as to what the
- market really is. Just because a lot of effort went into a useful, fun,
- needed program, doesn't ensure that people accessing it via this
- distribution system will pay for it. In fact, practically speaking, the
- opposite is true. Many consumers see the shareware (Stuffit, for example) as
- a system necessity, not budgeted for in the original computer/software
- financial plans. The consumer has some say as to whether they will pay or
- not. Really, the only incentive withing the shareware system is an ethical
- plea for just payment. However, the consumer might feel the product is not
- worthy of payment, but worthy of use. You can call that unlawful, but
- nonetheless it is an established market risk, and accepted as such. A market
- for a product requires both demand (indicated by a willingness to pay) and,
- of course, supply. But just because a product is supplied, does not
- necessarily mean people will pay for it. And the producer alone cannot
- simply define the terms of the market, especially not if they use a public
- and sanctioned distribution system, as with shareware. If the public won't
- pay, then there is effectively no market. Only when a product reaches a
- certain threshold of function and usability will people pay for it (Unless
- you're Bill Gates and you're licensing DOS ;-)
-